Opengl base library

Opengl base library смотреть последние обновления за сегодня на .

Building an OpenGL Base Library

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The Code ► 🤍 Patreon ► 🤍 Instagram ► 🤍 Twitter ► 🤍 Discord ► 🤍

How to ORGANIZE your C++ Projects with Premake (OpenGL Base Library)

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OpenGL Core ► 🤍 Patreon ► 🤍 Instagram ► 🤍 Twitter ► 🤍 Discord ► 🤍

I tried learning OpenGL in 7 days - using Rust

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Graphics programming is so cool! I managed to make a water shader, load 3d models, create a beautiful transition shader in just 7 days using OpenGL and the Rust programming language. I used this OpenGL wrapper called glium: 🤍 I also utilized a game framework called macroquad: 🤍 Water & Transition shader is open source on by github page! (wip) 🤍 The pixel art I used in the video for water shader: 🤍 ♫ Music credits ♫ Noah James: 🤍 I use a lot of his music, check him out! Want to support me? Monero: 43Ktj1Bd4Nkaj4fdx6nPvBZkJewcPjxPB9nafnepM7SdGtcU6rhpxyLiV9w3k92rE1UqHTr4BNqe2ScsK1eEENvZDC3W1ur

OpenGL Course - Create 3D and 2D Graphics With C++

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Learn how to use OpenGL to create 2D and 3D vector graphics in this course. Course by Victor Gordan. Check out his channel: 🤍 💻 Code: 🤍 See top comment for more resources. ⭐️ Contents ⭐️ Introduction 0:00:00 Introduction to Course Install 0:00:00 Downloads 0:02:11 Setting Up VS Project 0:02:50 Generating GLFW 0:03:29 Build Solution GLFW 0:04:03 Importing Libraries 0:04:53 Configuring VS 0:06:02 Finishing up & Testing Window 0:06:36 Initializing GLFW 0:07:03 Configuring GLFW 0:08:26 Creating Window 0:09:53 While Loop 0:11:01 OpenGL Viewport 0:11:36 Buffer Explanation 0:12:55 Adding Color 0:14:03 Comments for Window Triangle 0:14:25 Graphics Pipeline 0:16:56 Shaders Source Code 0:17:24 Vertices 0:18:54 Vertex and Fragment Shaders 0:20:45 Shader Program 0:21:36 Vertex Buffer Object 0:24:35 Vertex Array Object 0:26:57 Cleaning Up 0:27:34 Rendering Loop 0:28:38 Comments for Triangle Index Buffer 0:29:24 Normal Triangle 0:29:47 Duplicate Vertices 0:30:06 Solution 0:30:26 Index Buffer 0:30:51 Implementation 0:32:22 Comments for Index Buffer Organizing 0:32:33 Introduction to Organizing 0:32:43 Shader Text Files 0:33:21 Shader Class 0:35:27 VBO Class 0:36:18 EBO Class 0:36:35 VAO Class 0:37:36 Adding Classes to Main.cpp 0:37:59 Comments for Organizing Shaders 0:38:34 Introduction to Shaders 0:38:44 Shaders Properties 0:38:57 Vertex Shader 0:40:01 Fragment Shader 0:40:17 Adding Colors 0:41:23 Modifying the VAO class 0:41:54 Vertex Attribute Pointer Explanation 0:43:09 linkAttrib Code 0:43:19 Interpolation 0:43:50 Uniforms 0:46:08 Error Checking Shaders 0:46:29 Comments for Shaders Textures 0:46:39 Types of Textures 0:46:54 stb Library 0:47:58 Square 0:48:14 Texture Sizes 0:48:37 Importing in an Image 0:49:19 Creating the Texture 0:49:43 Texture Units 0:50:19 Interpolation Types 0:51:11 Texture Mapping 0:52:27 Assigning the Image to the Texture 0:53:10 Errors 0:53:21 Mipmaps 0:53:50 Texture Coordinates 0:54:15 Vertex and Fragment Shaders 0:54:51 Finishing up 0:55:39 Texture Class 0:55:56 Comments for Textures Going 3D 0:56:01 Introduction to Going 3D 0:56:11 Correction 0:56:23 Matrices 0:56:57 GLM 0:57:26 Coordinate Types 0:58:35 Transformation Matrices 0:59:13 Matrix Initialization 0:59:41 View & Projection Matrices 1:01:16 Importing Matrices 1:01:53 Matrices Final Multiplication 1:02:07 Pyramid 1:02:41 Rotation & Timer 1:03:11 Depth Buffer 1:03:36 Comments for Going 3D Camera 1:04:11 Header File 1:05:04 Basic Camera Class Functions 1:05:54 Main File Changes 1:06:21 Vertex Shader Changes 1:06:43 Key Inputs 1:07:38 Mouse Inputs 1:09:21 Fixing Camera Jumps 1:09:49 Comments for Camera Lighting 1:10:13 Modify Camera 1:10:30 Light Cube 1:10:50 Light Color 1:12:03 Diffuse Lighting & Normals 1:15:36 Ambient Lighting 1:16:18 Specular Lighting 1:17:54 Comments for Lighting Specular Maps 1:18:15 Modify Texture Class 1:18:34 Plane With Texture 1:19:06 Specular Maps Theory 1:19:30 Implementing Specular Maps 1:20:06 Ending for Specular Maps Types of Light 1:20:16 Types of Light 1:20:26 Point Light 1:20:41 Intensity Attenuation 1:20:51 Inverse Square Law 1:21:03 CG Intensity Equation 1:21:36 Implementation of Attenuation 1:22:09 Directional Light 1:22:52 Spotlight 1:23:08 Light Cones 1:23:18 Cones Comparison 1:23:31 Cos vs Angle 1:23:45 Finishing the Spotlight 1:24:19 Comments for Types of Light Mesh Class 1:24:33 Introduction for Mesh Class 1:24:46 Mesh Definition 1:25:01 Mesh Class Header 1:25:58 Modify the VBO Class 1:27:06 Modify the EBO Class 1:27:16 Mesh Constructor 1:27:41 Rearrange Shader Layouts 1:28:10 Mesh Draw Function I 1:28:51 Modify the Texture Class 1:29:22 Mesh Draw Function II 1:29:54 Modify the Uniforms 1:30:20 Main.cpp Changes 1:31:06 Comments for Mesh Class Model Loading 1:31:28 Introduction for Model Loading 1:31:47 Small Note on 3D Models 1:32:27 JSON Library 1:32:41 Model Header 1:33:03 Model.cpp File 1:33:13 JSON File Structure 1:33:30 Getting the Binary Data 1:34:07 glTF File Structure 1:36:28 getFloats() and getIndices() 1:39:09 Grouping Functions 1:39:19 assembleVertices() 1:39:50 Modifying the Texture Class 1:40:22 getTextures() 1:41:50 loadMesh() 1:42:23 Matrix Transformations Explanation 1:42:54 traverseNode() Declaration 1:43:28 Modifying the Mesh Class 1:43:41 Modifying the Vertex Shader 1:44:15 traverseNode() Writing 1:45:18 Modifying the Main.cpp File 1:45:28 Examples of Models 1:46:01 Comments for Model Loading

Getting back to OpenGL after a long time...

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References: - Source Code: 🤍 - docs.gl: 🤍 - Linear Algebra Library in C: 🤍

OpenGL Text Rendering for My Immediate UI Library — Offline Stream #02

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References: - My Library Repo: 🤍 - Original ImGui Repo: 🤍 - Casey Muratori ImGui Talk: 🤍 - Domsson Bitmap Fonts: 🤍 - Rust Browser Game: 🤍 - Domsson Font Compressing Tool: 🤍 - RLE Algorithm: 🤍 - STB Libraries: 🤍 Support: - Patreon: 🤍 - Twitch Subscription: 🤍 Feel free to use this video to make highlights and upload them to YouTube (also please put the link to this channel in the description)

Introduction to OpenGL

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This video gives introduction of OpenGL and primitives.

Programming a GUI Library for my New Game

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A slightly more technical devlog video this week, as I talk about how I'm implementing a new GUI system for my city-builder game. My previous game "Equilinox": 🤍 Text tutorial: 🤍 Get access to the code and support the channel on Patreon: 🤍 You can follow the progress of the game on my social media: Twitter: 🤍 Instagram: 🤍 Facebook: 🤍 Trello: 🤍 Email: thinmatrix🤍gmail.com Background music by Jamal Green: 🤍 Outro music by Dannek Studio: 🤍 #devlog

C++/SDL2/OpenGL GUI library

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This is small presentation of my GUI library that was created in C/SDL2/OpenGL. Some of its features are : - Text creation (using SDL_TTF extension) - Dynamic text handling(if you write a variable, library will automatically update the text if the variable changes) - Basic gui elements (that can be networked together so elements can consist of other elements and create pure new style) - Advanced window creation options - Multitabbing (window can has more tabs with different content) - Scrolling - Windows have its own coordinate system ( [0;0] is the left corner of the window) - Each tab can have its own settings (for example font) This library was developed primary for learning purposes but now i consider it to be able to handle also the GUI in my projects ( even if it still needs lot of improvements) Github link : 🤍 Music is from YTs audio library. Kevin MacLeod - Dark fog under Creative Commons Attribution (🤍 Source: 🤍 Interpret: 🤍

Setup Glaux library OpenGL - Computer graphics - with all problems solved

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The code that will be added : #pragma comment(lib, "legacy_stdio_definitions.lib")

OPENGL and GLUT library

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Construct a 3D home and apply translation, rotatin and scaling transformations interactively. (use keyboard keys to transform)

OpenGL Basic Code and Functions for Beginners

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This lecture series for Computer Graphics Programming with OpenGl in Visual C. Base Code and setting environment for OpenGl in Visual C follow the link:- 🤍 Base Code download link:- 🤍 -~-~~-~~~-~~-~- Please watch: "Artificial Intelligence | Learning Agent " 🤍 -~-~~-~~~-~~-~-

OpenGL Tutorial | Drawing primitives-lines | OpenGL in C++ with the GLUT library

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Setting up OpenGL on Visual Studio. How to execute OpenGL programs in Visual Studio. This part is about getting started with drawing lines on the screen, and other things which are to be initialized first before one can begin drawing stuff.

Introduction to OpenGL library and Setting up

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OpenGL library primitives shapes drawing windows setup C/C

Writing an OpenGL implementation from scatch! how hard can it be? ;-)

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Collecting outstanding and rare graphic cards: Number Nine Imagine 128 Revolution IV Ticket to Ride 3d accelerator! Ad: video cards & more 🤍Amazon: 🤍 You can support my work at: 🤍 🤍 🤍 🤍

C++ OpenGL Tutorial - 30 - FreeType Installation

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In this video, we install FreeType, which is a font rendering library that adds compatibility beyond the standard bitmap font that one can find in the terminal. • Installation Guide: 🤍 • FreeType Download: 🤍 • Website: 🤍 • Twitter: 🤍 • Discord: 🤍 • This Github Repo: 🤍 • This Playlist: 🤍

OpenGL Tutorial - 2 | Drawing some basic primitives | OpenGL in C++ with the GLUT library

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This video is the second part in the tutorial series about OpenGL in C Link to the previous part ( 1 ) : 🤍 Link to the next part ( 3 ) : 🤍 This part is about getting started with drawing stuff on the screen, and other things which are to be initialised first before one can begin drawing stuff. These are the Viewport and the Projection Matrix.

How to Install OpenGL on DevC++ and its libraries

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How to Install OpenGL in DevC and its libraries. Dev-C: 🤍 FreeGlut: 🤍 Basic Window: 🤍 Linker: -lopengl32 -lfreeglut -lglu32 Regards, Usama Aslam

WebGL 3D Graphics Explained in 100 Seconds

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WebGL makes it possible to render GPU-accelerated 3D graphics on the web. Learn the basics of 3D theory and rendering pipelines for complex graphics and animations 🤍 #webdev #3d #100SecondsOfCode 🔗 Resources WebGL 🤍 Rendering Pipeline 🤍 Three.js 🤍 Spline 🤍 🤓 Install the quiz app iOS 🤍 Android 🤍 🔥 Watch more with Fireship PRO Upgrade to Fireship PRO at 🤍 Use code lORhwXd2 for 25% off your first payment. 🎨 My Editor Settings - Atom One Dark - vscode-icons - Fira Code Font

Setting up OpenGL: GLFW and GLAD libraries

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You can copy and past the following: $(SolutionDir)Libraries\lib glfw3.lib;opengl32.lib; $(SolutionDir)Libraries\include;%(AdditionalIncludeDirectories)

[Episode 18] OpenGL Math - Introduction to the GLM Library - Modern OpenGL

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►Full OpenGL Series Playlist: 🤍 ►Find full courses on: 🤍 ►Join as member to get perks: 🤍 ►Lesson Description: In this lesson I show you how to install the GLM library for mathematics. We'll look at how to get setup, and I'll show you how to explore the documentation, make a few mistakes, and how to fix them along the way. We'll look at a more advanced look at the library, and how to use the swizzling feature as well. ►Please like and subscribe to help the channel! ►YouTube Channel: 🤍 ►Join our free community: 🤍

Using Dev-C++ for OpenGL GLUT/freeGLUT Programming

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How to Install Dev-C and the GLUT/freeGLUT Libraries for Compiling OpenGL Programs This tutorial explains how to compile, link, build and run programs written in ANSI C/C with OpenGL and GLUT/freeGLUT using the Dev-C compiler. The Free OpenGL Utility Toolkit 🤍 freeGLUT Windows Development Libraries: Martin Payne's 32 and 64 bit freeGLUT 3.0.0 Windows DLL, development libraries, and headers for Microsoft’s Visual C and MinGW. 🤍 Dev-C: A free, portable, fast and simple C/C IDE by orwelldevcpp 🤍 Please subscribe to my channel 🤍 Keywords: -lbgi -lcomdlg32 -lgdi32 -lole32 -loleaut32 -luuid Dev C and OpenGL for Windows How to Set Up and Get Started with OpenGL in C How to install GLUT on DevC Programming OpenGL in C/C Setting up Dev C for OpenGL [error] gl/glut.h: no such file or directory dev c glut package glut.h download glutming how to install dev c in windows 7/8/10 opengl dev c tutorial opengl programming in dev c

Draw Shapes in OpenGL (Line,Rectangle,Triangle,Polygon,Point) | Computer Graphics | OpenGL

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LIKE | COMMENT| SHARE | SUBSCRIBE Color Code: 🤍 For more information or any query please comment down ↓. 😇

OpenGL Alternatives

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At WWDC 2018 Apple announced they are deprecating support for OpenGL in future versions of iOS and MacOS (🤍 Today we are looking at some of the options that exists for developers that want to target as many platforms as possible without using OpenGL. Links: 🤍 🤍

3D Game Engine - Basic Rendering #5 LWJGL / OpenGL Tutorial

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Want a tutorial on LWJGL and OpenGL with Java? Join me in my LWJGL tutorial & OpenGL tutorial with Java! In this tutorial we will also use GLSL which is a component the OpenGL and with the help of LWGL we are able to implement it all. No matter what game you want to create from RPG ,MMORPG to FPS. LWJGL & OpenGL is what you need. Subscribe for more content: 🤍youtube.com/channel/UCRXbTFWiybV245qXsC6OrYw?sub_confirmation=1 Discord: 🤍 LWJGL is a Java library that enable cross platform access to API's that are essential for the development of graphics. This series will be so much more than a LWGL tutorial. It will be a OpenGL tutorial and also independently be a GLSL tutorial also. OpenGL allows us to render both 2D & 3D vector graphics which is essential to indie game dev. OpenGL (and GLSL) can be use across multiple programming languages and as such is a highly sought after skill in the game development world. As described above GLSL is a component of the OpenGL, but there is more too it than that. Independently GLSL is a programming language that sets specific instructions to the graphics hardware to pixel colour, shading & lighting. Playlist URL: 🤍 Timestamp: 00:00 - Intro 00:14 - Model Class 00:50 - Object Loader Class 02:54 - Utils Class 03:32 - Object Loader Class Continued 05:06 - Render Manager Additions 05:54 - Test Game Class 06:55 - Testing Code Changes vertices Array - float[] vertices = { -0.5f, 0.5f, 0f, -0.5f, -0.5f, 0f, 0.5f, -0.5f, 0f, 0.5f, -0.5f, 0f, 0.5f, 0.5f, 0f, -0.5f, 0.5f, 0f };

OpenGL Tutorial - 3 | Animation | OpenGL in C++ with the GLUT library

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This video is the third part in the tutorial series about OpenGL in C Link to the previous part ( 2 ) : 🤍 Link to the next part ( 4 ) : 🤍 This part sketches the basic ideas of animation in OpenGL and introduces the double buffering mode in the API to render smooth animation.

OpenGL Tutorial - 1 | Getting Started | OpenGL in C++ with the GLUT library

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Links: The environment setup video : 🤍 Next part ( 2 ) : 🤍 OpenGL is a Graphics Rendering API which is mainly used for 3D graphics. This video is the first part in the video tutorial series about computer graphics in C using the OpenGL API. Glut Library has been used in this series to simplify many of the programming tasks. This part it particularly aimed at creating an OpenGL window and learning to change its default background color. Besides, there is some minor introduction about the frame buffer and how frames are first stored in the memory and then rendered onto the screen.

Library coded in OpenGL (C++)

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Library coded in OpenGL (C) Source Code: 🤍

How to create 3D objects or shapes by using Opengl libraries | Code Example

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3D objects are the foundation of every 3D graphics program. Most other features, such as animation, lighting, and texture mapping, is built on top of this. Therefore, it's important to understand.

OpenGL and C++ 2D Car Race game With GLUT library

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2d Car Racing Game computer graphics OpenGL Project. A simple car race game, i made for my Computer Graphics cource LAB project in c with OpenGL and GLUT library. Source Code in GitHub : 🤍

Setting Up OpenGL with Eclipse IDE (without using any 3rd party library)

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Setting Up OpenGL with Eclipse IDE (without using any 3rd party library) This tutorial explains how to compile, link, build and run programs written in ANSI C/C with OpenGL using the Eclipse IDE compiler. Keywords: Eclipse IDE and OpenGL for Windows How to Set Up and Get Started with OpenGL in C Programming OpenGL in C/C Setting up Eclipse IDE for OpenGL how to install Eclipse IDE in windows 7/8/10 opengl Eclipse IDE tutorial opengl programming in Eclipse IDE

OpenGL and C# Tutorial | The OpenTK Library | Part -4 | Diving into the third dimension

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Facebook page : 🤍 previous part : 🤍 Next Part - 🤍 The Geometry of the cube : GL.Color3(1.0, 1.0, 0.0); GL.Vertex3(-10.0, 10.0, 10.0); GL.Vertex3(-10.0, 10.0, -10.0); GL.Vertex3(-10.0, -10.0, -10.0); GL.Vertex3(-10.0, -10.0, 10.0); GL.Color3(1.0, 0.0, 1.0); GL.Vertex3(10.0, 10.0, 10.0); GL.Vertex3(10.0, 10.0, -10.0); GL.Vertex3(10.0, -10.0, -10.0); GL.Vertex3(10.0, -10.0, 10.0); GL.Color3(0.0, 1.0, 1.0); GL.Vertex3(10.0, -10.0, 10.0); GL.Vertex3(10.0, -10.0, -10.0); GL.Vertex3(-10.0, -10.0, -10.0); GL.Vertex3(-10.0, -10.0, 10.0); GL.Color3(1.0, 0.0, 0.0); GL.Vertex3(10.0, 10.0, 10.0); GL.Vertex3(10.0, 10.0, -10.0); GL.Vertex3(-10.0, 10.0, -10.0); GL.Vertex3(-10.0, 10.0, 10.0); GL.Color3(0.0, 1.0, 0.0); GL.Vertex3(10.0, 10.0, -10.0); GL.Vertex3(10.0, -10.0, -10.0); GL.Vertex3(-10.0, -10.0, -10.0); GL.Vertex3(-10.0, 10.0, -10.0); GL.Color3(0.0, 0.0, 1.0); GL.Vertex3(10.0, 10.0, 10.0); GL.Vertex3(10.0, -10.0, 10.0); GL.Vertex3(-10.0, -10.0, 10.0); GL.Vertex3(-10.0, 10.0, 10.0);

PlayBASIC LIVE: Intro to G2D (openGL library for PlayBASIC) 2017-05-07

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PlayBASIC LIVE: Intro to G2D (openGL library for PlayBASIC) 2017-05-07 you can learn more about PlayBASIC at 🤍 🤍

test 2 opengl library

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Building wxWidgets Legacy OpenGL sample (Shown on Mac M1)

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►Full Series Playlist: 🤍 ►Find full courses on: 🤍 ►Join as Member to Support the channel: 🤍 ►Lesson Description: In this lesson I show you how to compile one of the included openGL examples for wxWidgets 3.1.5. The key to this example will be to make sure to include the 'gl' library and the 'std' library using wx-config. You will see me in this example walk through step by step, and how I fix the errors that you may encounter in order to get the example up and running. Note: If you are a linux user, you may also have to add '-lgl' to link the opengl library. ►YouTube Channel: 🤍 ►Please like and subscribe to help the channel! ►Join our free community: 🤍

Modern OpenGL 3.0+ [SETUP] Windows Visual Studio SOIL Setup

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⭐ Kite is a free AI-powered coding assistant that will help you code faster and smarter. The Kite plugin integrates with all the top editors and IDEs to give you smart completions and documentation while you’re typing. I've been using Kite for 6 months and I love it! 🤍 SOIL Homepage - 🤍 Premake - 🤍 Source Code - 🤍 Based on the following tutorials: 🤍 🤍 🤍 🤍 Like our content and want to support us more directly? Help Us, Help You! 🤍 If you like this stuff, as always, show the love through comments, likes, favorites, subscriptions, etc. Thousands of free videos at 🤍sonarlearning.co.uk If you have any questions feel free to post them at 🤍 Our Website 🤍 Facebook - 🤍 Twitter - 🤍 Google+ - 🤍 Donate - 🤍 Our games made using Cocos2d-x iOS: 🤍 Google Play: 🤍 Check out our Cocos2d-x book to learn how to make games 🤍

How to run CG OpenGL programs in windows | Code blocks | freeglut | glut library by Mahesh Huddar

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How to run Computer Graphics OpenGL programs in windows | Code blocks | freeglut 3.0.0 | glut library by Mahesh Huddar Download Computer Graphics Mini Project Source Code: 🤍 In this tutorial, we will understand how to install code blocks and GLUT (freeglut 3) in windows 7, windows 8.1, or windows 10 and how to run OpenGL programs in windows 7, windows 8.1, and Windows 10. #RunOpenGLProgramsWindows #FreeglutWindows #GlutWindows How to run OpenGL programs in windows Code blocks: 🤍 Download Code::Blocks 🤍 Download freeglut 3.0.0 🤍 DDA Algorithm: 🤍 Bresenham's Algorithm: 🤍 MidPoint Algorithm: 🤍 DDA Solved Example 1: 🤍 DDA Solved Example 2: 🤍 DDA Solved Example 3: 🤍 Mid-point Solved Example 1: 🤍 Bresenhams Solved Example 1: 🤍 The following Concepts are discussed: code blocks glut setup, how to setup OpenGL in code blocks, how to set up OpenGL and glut in code blocks, setting up OpenGL, OpenGL code blocks tutorial, using freeglut or glut with code blocks, setting up freeglut with code blocks, code blocks mingw, setting up glut with code blocks, OpenGL download, freeglut in windows, open gl in ubuntu, glut in ubuntu, OpenGL tutorial c code blocks, OpenGL code blocks tutorial, how to set up OpenGL in code blocks 1. Blog / Website: 🤍 2. Like Facebook Page: 🤍 3. Follow us on Instagram: 🤍 4. Like, Share, Subscribe and Don't forget to press the bell ICON for regular updates

OpenGL Beginner 3D Game Tutorials C++ | Episode 1 - GLFW Window | Visual Studio 2022

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#opengl #cplusplus #tutorial #programming #beginner #beginners In this video I go over how to setup a Visual Studio 2022 project with the appropriate libraries and then create a GLFW window and clear the screen with OpenGL. All music in this video is made by me and is my property. LIBRARIES: 🤍 Instagram: 🤍 Github: 🤍

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